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It’s the same with the Voodoo Boys in Pacifica. In " I Walk The Line ," players have the option to side with the NetWatch agent and or stick with the Voodoo Boys and their plan. If players choose to betray the Voodoo Boys, NetWatch will kill Brigitte and the other Voodoo Boys netrunners while V fights Placide. Despite the Voodoo Boys leaders being dead, there will still be gang members roaming the streets and guarding part of Pacifica. Should players enter a restricted area, the Voodoo Boys will immediately attack. The Animals, who are also in Pacifica, won’t attempt a hostile takeover of the district with the Voodoo Boys leaders d


Even more than that, she's a good fighter and in top physical form even outside of the net. Lucy's childhood was rough, and she went through extensive training with Arasaka to become one of the best netrunners around. In fact, as a child, she was often forced to dive into the pre-DataKrash Net, a domain filled with all sorts of rogue AIs that would kill the other children in the program pretty often. However, Lucy made it out of there, escaped Arasaka, and ended up in Night City, eventually earning her spot as one of the city's best netrunners over


Outrage is pretty common in gaming, and it feels wrong to be encouraging it, especially around a game as toxic as Cyberpunk 2077. For the record, I don’t care for the game. While it would have been fascinating to see how the game itself and the discourse around it would have been different if it came out bug free, it still would have had its issues. Bugs or no, Cyberpunk 2077 is a game with a very binary perspective on gender that trades on a mostly superficial view of trans people , a horribly misogynistic view of women and sex workers , fridges one of its strongest female characters, and contained a (now patched out) racist m


There are many hidden gems in the massive user-generated lineup of Cyberpunk 2077 mods. One such mod that takes players out on a stroll through memory lane is a reshading mod that is based on the iconic Doom games of 1


In a bid to misuse his reach, a mysterious organization has brainwashed the Peralez family, with Elizabeth pleading with V to not tell her husband about this revelation. It's a disturbing moment that goes to show that even the strongest and most influential people in Night City are nothing more than pawns in the grand scheme of thi


There's no real movement amongst Night City's gangs. It’s a rare occurrence to see gangs outside of their home districts, aside from members of 6th Street in Lizzie’s Bar, when they’re not directly involved in gigs. Despite the game mentioning that the Valentinos and 6th Street have a bone to pick, or that the Valentinos and Maelstrom are fighting for eddies, gang wars in Cyberpunk are practically nonexistent. The only people players may see gangs fighting are Cyberpunk 's hastily added police officers and V themselves, regardless of whether V has max Street Cred. Every gang - except the Aldecaldos, if players do Panam’s questline - will attack V if they get too close or get in their busin


When **Cyberpunk 2077 's ** __ gangs trailer released, it seemed like the gangs of Night City would play a big role in the game. Fans got excited about the various gangs announced, wondering which Cyberpunk gangs players could work with or possibly join. Unfortunately, gangs in Cyberpunk 2077 aren’t as important as they initially seemed. Other than the select few gangs involved in main and side storylines, Cyberpunk's gangs make no se


Power amongst gangs in Night City's districts doesn't change or shift, should a gang be heavily affected by a questline or decision made by players. In " The Pickup " quest, players have the option to free the trapped former Maelstrom leader, Brick. Once he's freed, Brick offers V a favor, but players never see that favor from repaid, and V’s relationship with Maelstrom doesn't change. Maelstrom will still attack the player in the streets, despite V saving them from being zeroed. On the other hand, siding with Militech and Meredith Stout by supposedly getting rid of Maelstrom won’t affect the gang’s status in Watson. No gang will try Earnshortener.com to claim the district as its own, and Maelstrom members will continue to roam the a


Cyberpunk 2077’s gangs could’ve benefited from a system similar to Fallout , where players can actually support and join gangs. Panam’s ending with the Aldecaldos shows just how impactful being a part of a gang could be. Had CD Projekt Red given players the option to officially join a gang, the amount of possibilities for playthroughs and endings would be much wider. Although players can’t change the game to include everything that could’ve been, players can try to make **Cyberpunk 2077 ** better with mods, as long as those mods aren’t hacking into players' compute


While Cyberpunk 2077’s Gangs of Night City trailer was mostly hype, some things in the trailer are true. Pacifica, which is home to the Voodoo Boys and The Animals, is a lawless part of Night City. Cyberpunk 2077 's teleporting police doesn’t patrol that area, allowing players to freely run amuck without any real consequences, other than getting into it with the gangs if caught in the crossfire. In the trailer, Judy also says, " Everyone in this city lives in their own bubble ." For Cyberpunk 2077's gangs, this is unfortunately accur

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