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When Epic Games announced that its fort-building survival title Fortnite was getting an all-new Battle Royale mode, comparisons to Bluehole's PlayerUnknown's Battlegrounds (PUBG) were immediately made. And in the same quick fashion, tensions also flared. Bluehole vice president Chang Han Kim commented that the developer was worried that Fornite might be replicating PlayerUnknown's Battlegrounds gameplay , criticizing the way Epic Games had marketed the new Fornite m


Kim added that Bluehole simply wished that Epic Games would have approached them first, given the close working dynamic they had together with support for 100-player sessions in PUBG . According to Kim, Bluehole felt that going to Epic Games for support allowed the Epic Games to then understand how to "develop new features or improve something in the engine to support that battle royale gameplay , and then use it for their own game mode" rather than continue a working relationship with Bluehole and PU


Paladins: Battlegrounds was announced yesterday and was met with immediate criticism from fans and critics alike. Many feel that, since the game will play so similarly to PUBG , High Rez should at least stay away from the "battlegrounds" moniker. In response to these claims, High Rez Studio's president Stew Chisam was interviewed yesterday, wherein he pushed back on all of them and claimed that the two games are "unrelat


It seems that the comparisons have not gone unnoticed by the PlayerUnknown's Battlegrounds ' ( PUBG ) team either, as today, developer Bluehole sent out a press release criticizing Epic Games over its Fortnite update. Bluehole vice president Chang Han Kim says, "After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG DLC is known." Kim also reveals that Bluehole has had "an ongoing relationship with Epic Games throughout PUBG ’s development as they are the creators of [Unreal Engine 4], the engine we licensed for the ga


But that’s the thing about The Game Awards – it’s the only award show we have. While it has it’s many flaws, there’s a germ of a great idea there. Celebrating great games, and the people who make and play them, what’s wrong with t


The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown's Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat


This patch is the final live update for PlayerUnknown's Battlegrounds until version 1.0 is unveiled later this year alongside the Xbox Game Preview build for the Xbox One console. Bluehole does, however, have test servers for vaulting, climbing, and a new desert map planned as the game's two million players wait for the title to launch in f


Omg! NEW MODE BEST AGGRESSIVE RUSH GAMEPLAY PUBG Mobile - BGMIThis isn't the first time that High Rez has been accused of ripping off popular game genres, either. Back when the game was first released, many claimed that it was a direct Overwatch rip-off , and there was even discussion of whether Blizzard could sue over how blatant it was. Similarly to the current situation, COO Todd Harris had to come out and defend Paladins , claiming that it wasn't a cl


What many gaming fans disagreed with in the original statement was the implication that Bluehole had some type of ownership over battle royale or last man standing game modes. Kim made it clear that the developer isn't in any way claiming that. "It's not for us to even comment," he said. Kim then reiterated that the focus of Bluehole's apparent frustration is Epic Games, who specifically mentioned PUBG in its marketing materials for the new gameplay m


Moving forward, Kim hopes to start an official conversation between Bluehole and Epic Games. He again stated that this entire situation is only a problem because Epic Games makes the engine Bluehole uses, and that the developer pays "a large amount of royalties" to Epic Games. "We had this business relationship and we had trust that we would be getting continued support, and we were looking forward to working more closely with them to get technical support, maybe develop new features," stated Kim. "Our name was used to officially promote their game without our knowledge. There was no discussion. It was just a bit surprising and disappointing to see our business partner using our name officially to promote the game mode that is pretty similar to us and there was misunderstanding in the community that we're officially involved in the proje


The Battlegrounds team is "concerned that Fortnite may be replicating the experience for which PUBG is known for," with Kim warning that the Bluehole team is "contemplating further action." At this point, it's unclear exactly what that this "further action" might look like, but if Bluehole does decide to file a lawsuit, then it could put the future of Fortnite 's soon-to-be free to play game mode at r

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