This bodes well for The Outer Worlds 2 , which was announced at E3 2021. The game's trailer parodied the early announcements of other games - particularly RPGs like Cyberpunk 2077 and The Elder Scrolls 6 - suggesting it's in very early development. In that case, The Outer Worlds 2 could be in Obsidian's back pocket, with the announcement trailer designed to keep interest in the studio's upcoming releases as it works on Avowed Collectibles . In other words, the fact that both Avowed and The Outer Worlds 2 are "in development" doesn't actually mean that Obsidian is dividing its resources evenly between the games, or anywhere cl
Todd Howard recently announced that The Elder Scrolls 6 is still "in the design phase" over three years after its initial reveal, with the studio focusing primarily on Starfield , its first new IP in over 25 years. It's likely that, similar to Bethesda, most of Obsidian's resources are currently focused on Avowed . The Outer Worlds 2 's trailer may have poked fun at games announced long before their development had begun in earnest, but it's also likely a self-confessed culprit of exactly t
The second smart thing about this intro is that it leaves the player character's motivations entirely up to the player. The plot with the Platinum Chip is certainly intriguing, and some players may be driven to find Benny and exact revenge. It's also completely reasonable, however, for players to avoid the man who once shot them and left them for dead, count themselves lucky, and head out the opposite way through the Mojave Wasteland. In contrast the Bethesda RPGs Fallout 3 and 4 make it extremely hard to justify ignoring the main quest, particularly in Fallout 4 where the Lone Survivor believes their infant son has been kidnap
There are a few reasons why Obsidian's situation may not be as bad as it sounds, however. Not only has Microsoft given the studio some much-needed stability, but The Outer Worlds ' commercial success exceeded the financial expectations of publisher Private Divisions . The Outer Worlds is not without its flaws, but with Bethesda otherwise dominating the first-person RPG market, it provided a respite from Bethesda's two main franchises and the long wait for their next installments. While Obsidian's CRPGs sometimes struggled commercially, the studio's penchant for more traditional RPG design also stood out in contrast to games like Fallout 4 , which has often been described as a better shooter than an RPG, even by fans of the Fallout franch
Obsidian's upcoming first-person RPG Avowed is set in the same universe as the studio's Pillars of Eternity series. While the trailer seems light on detail, it's actually packed full of evidence that one key character will be returning from Pillars of Eternity in a central r
Oaths are referenced twice, and the trailer ends with a reference to a crown. Crowns are one of Woedica's symbols, and unlike the other gods of Eora Woedica can be seen wearing a crown in all of her depictions. A crown symbol very similar to Woedica's can also be seen on the banner hanging from the castle in the trailer. While the narrator's identity is unclear, they appear to be describing a history where ruling families gained their power by making oaths to Woedica. When they broke those oaths the deity — also the goddess of vengeance — created monsters like the one the player character is waiting for at the end of the trai
By sacrificing the souls of thousands of their own citizens, the Engwithans created beings who represented pure ideals. One Wood Elf named Iovara eventually discovered the truth and started an atheist movement. "Engwith built gods from ideals," she said, "and an ideal on its own is a grotesque and vicious thi
All of the gods in Avowed 's universe were created by an ancient civilization which lived on Eora. The Engwithans were a continent-spanning culture packed full of rival kings and armed with powerful technology. They were able to manipulate souls through a science known as Animancy . As Animancy developed the Engwithans became masters of metaphysics, and began finding solid answers to abstract metaphysical questions. To their shock, they discovered there were no gods. Determined to cover up the truth, the leaders of Engwith decided to make their
Skyrim ’s followers are relatively barebones, even for a game released in 2011. Compared to 2010’s Fallout: New Vegas , Skyrim has far more characters who can be recruited as followers, but with far fewer unique lines, quests, and with next to no engagement with Skyrim ’s main story or any other major questlines. Even the recruitable followers with the most story like Aela the Huntress or Cicero have stories which are completely independent of their journeys with the pla
When Obsidian returned to CRPGs with released like Pillars of Eternity and its sequel, the hope was likely to help revive and occupy a large portion of the CRPG market following the success of games like Wasteland 2 . Although the Pillars of Eternity games were critically successful, however, the studio was still struggling commercia